Achivements überarbeitet
This commit is contained in:
@@ -33,7 +33,7 @@ class AchievementSystem {
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async loadAchievements() {
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async loadAchievements() {
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try {
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try {
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const result = await pool.query(`
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const result = await pool.query(`
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SELECT id, name, description, category, condition_type, condition_value, icon, points
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SELECT id, name, description, category, condition_type, condition_value, icon, points, can_be_earned_multiple_times
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FROM achievements
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FROM achievements
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WHERE is_active = true
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WHERE is_active = true
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ORDER BY category, condition_type
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ORDER BY category, condition_type
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@@ -384,7 +384,7 @@ class AchievementSystem {
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}
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}
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/**
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/**
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* Prüft monatliche Achievements
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* Prüft monatliche Achievements (einmal pro Jahr)
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*/
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*/
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async checkMonthlyAchievements(playerId, currentMonth, newAchievements) {
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async checkMonthlyAchievements(playerId, currentMonth, newAchievements) {
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const monthNames = [
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const monthNames = [
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@@ -393,6 +393,7 @@ class AchievementSystem {
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];
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];
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const currentMonthName = monthNames[currentMonth - 1];
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const currentMonthName = monthNames[currentMonth - 1];
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const currentYear = new Date().getFullYear();
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const achievements = Array.from(this.achievements.values())
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const achievements = Array.from(this.achievements.values())
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.filter(a => a.category === 'monthly' && a.condition_type === currentMonthName);
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.filter(a => a.category === 'monthly' && a.condition_type === currentMonthName);
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@@ -400,26 +401,39 @@ class AchievementSystem {
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for (const achievement of achievements) {
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for (const achievement of achievements) {
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if (this.isAchievementCompleted(playerId, achievement.id)) continue;
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if (this.isAchievementCompleted(playerId, achievement.id)) continue;
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// Prüfe ob Spieler in diesem Monat gespielt hat
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// Prüfe ob Spieler in diesem Monat dieses Jahres gespielt hat
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const result = await pool.query(`
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const result = await pool.query(`
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SELECT EXISTS(
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SELECT EXISTS(
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SELECT 1 FROM times t
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SELECT 1 FROM times t
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WHERE t.player_id = $1
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WHERE t.player_id = $1
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AND EXTRACT(MONTH FROM t.created_at AT TIME ZONE 'Europe/Berlin') = $2
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AND EXTRACT(MONTH FROM t.created_at AT TIME ZONE 'Europe/Berlin') = $2
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AND EXTRACT(YEAR FROM t.created_at AT TIME ZONE 'Europe/Berlin') = $3
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) as has_played
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) as has_played
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`, [playerId, currentMonth]);
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`, [playerId, currentMonth, currentYear]);
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if (result.rows[0].has_played) {
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if (result.rows[0].has_played) {
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await this.awardAchievement(playerId, achievement, 1, newAchievements);
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// Prüfe ob Achievement bereits in diesem Jahr erreicht wurde
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const alreadyEarnedThisYear = await pool.query(`
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SELECT COUNT(*) as count
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FROM player_achievements pa
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WHERE pa.player_id = $1
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AND pa.achievement_id = $2
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AND EXTRACT(YEAR FROM pa.earned_at AT TIME ZONE 'Europe/Berlin') = $3
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`, [playerId, achievement.id, currentYear]);
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if (parseInt(alreadyEarnedThisYear.rows[0].count) === 0) {
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await this.awardAchievement(playerId, achievement, 1, newAchievements);
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}
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}
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}
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}
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}
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}
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}
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/**
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/**
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* Prüft Jahreszeiten-Achievements
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* Prüft Jahreszeiten-Achievements (einmal pro Jahr)
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*/
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*/
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async checkSeasonalTimeAchievements(playerId, currentMonth, newAchievements) {
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async checkSeasonalTimeAchievements(playerId, currentMonth, newAchievements) {
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const season = this.getSeason(currentMonth);
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const season = this.getSeason(currentMonth);
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const currentYear = new Date().getFullYear();
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const achievements = Array.from(this.achievements.values())
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const achievements = Array.from(this.achievements.values())
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.filter(a => a.category === 'seasonal' && a.condition_type === season);
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.filter(a => a.category === 'seasonal' && a.condition_type === season);
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@@ -427,7 +441,7 @@ class AchievementSystem {
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for (const achievement of achievements) {
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for (const achievement of achievements) {
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if (this.isAchievementCompleted(playerId, achievement.id)) continue;
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if (this.isAchievementCompleted(playerId, achievement.id)) continue;
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// Prüfe ob Spieler in dieser Jahreszeit gespielt hat
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// Prüfe ob Spieler in dieser Jahreszeit dieses Jahres gespielt hat
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const monthRanges = {
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const monthRanges = {
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spring: [3, 4, 5],
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spring: [3, 4, 5],
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summer: [6, 7, 8],
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summer: [6, 7, 8],
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@@ -441,11 +455,23 @@ class AchievementSystem {
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SELECT 1 FROM times t
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SELECT 1 FROM times t
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WHERE t.player_id = $1
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WHERE t.player_id = $1
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AND EXTRACT(MONTH FROM t.created_at AT TIME ZONE 'Europe/Berlin') = ANY($2)
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AND EXTRACT(MONTH FROM t.created_at AT TIME ZONE 'Europe/Berlin') = ANY($2)
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AND EXTRACT(YEAR FROM t.created_at AT TIME ZONE 'Europe/Berlin') = $3
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) as has_played
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) as has_played
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`, [playerId, months]);
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`, [playerId, months, currentYear]);
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if (result.rows[0].has_played) {
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if (result.rows[0].has_played) {
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await this.awardAchievement(playerId, achievement, 1, newAchievements);
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// Prüfe ob Achievement bereits in diesem Jahr erreicht wurde
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const alreadyEarnedThisYear = await pool.query(`
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SELECT COUNT(*) as count
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FROM player_achievements pa
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WHERE pa.player_id = $1
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AND pa.achievement_id = $2
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AND EXTRACT(YEAR FROM pa.earned_at AT TIME ZONE 'Europe/Berlin') = $3
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`, [playerId, achievement.id, currentYear]);
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if (parseInt(alreadyEarnedThisYear.rows[0].count) === 0) {
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await this.awardAchievement(playerId, achievement, 1, newAchievements);
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}
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}
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}
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}
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}
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}
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}
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@@ -617,12 +643,22 @@ class AchievementSystem {
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/**
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/**
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* Prüft ob ein Achievement bereits erreicht wurde
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* Prüft ob ein Achievement bereits erreicht wurde
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* Jetzt können Achievements mehrmals erreicht werden, daher immer false
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* Berücksichtigt ob das Achievement mehrmals erreicht werden kann
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*/
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*/
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isAchievementCompleted(playerId, achievementId) {
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isAchievementCompleted(playerId, achievementId) {
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// Achievements können jetzt mehrmals erreicht werden
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const achievement = this.achievements.get(achievementId);
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// Daher prüfen wir nicht mehr, ob sie bereits erreicht wurden
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if (!achievement) return false;
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return false;
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// Wenn das Achievement mehrmals erreicht werden kann, ist es nie "abgeschlossen"
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if (achievement.can_be_earned_multiple_times) {
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return false;
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}
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// Für einmalige Achievements prüfen wir, ob sie bereits erreicht wurden
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const playerAchievements = this.playerAchievements.get(playerId);
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if (!playerAchievements) return false;
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return playerAchievements.has(achievementId);
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}
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}
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/**
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/**
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@@ -15,7 +15,6 @@
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},
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},
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"dependencies": {
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"dependencies": {
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"@hisma/server-puppeteer": "^0.6.5",
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"@hisma/server-puppeteer": "^0.6.5",
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"axios": "^1.11.0",
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"bcrypt": "^5.1.1",
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"bcrypt": "^5.1.1",
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"discord-oauth2": "^2.12.1",
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"discord-oauth2": "^2.12.1",
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"dotenv": "^16.3.1",
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"dotenv": "^16.3.1",
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@@ -190,6 +190,7 @@
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<input type="text" id="testFirstname" placeholder="Vorname" style="flex: 1; padding: 0.5rem;">
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<input type="text" id="testFirstname" placeholder="Vorname" style="flex: 1; padding: 0.5rem;">
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<input type="text" id="testLastname" placeholder="Nachname" style="flex: 1; padding: 0.5rem;">
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<input type="text" id="testLastname" placeholder="Nachname" style="flex: 1; padding: 0.5rem;">
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<button class="btn" onclick="testNameAgainstBlacklist()">Testen</button>
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<button class="btn" onclick="testNameAgainstBlacklist()">Testen</button>
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<button class="btn" onclick="testLevenshteinDetailed()" style="background: #9c27b0; color: white;">Levenshtein Details</button>
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</div>
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</div>
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<div id="testResult" style="padding: 0.5rem; border-radius: 3px; display: none;"></div>
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<div id="testResult" style="padding: 0.5rem; border-radius: 3px; display: none;"></div>
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</div>
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</div>
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@@ -987,6 +987,85 @@ async function testNameAgainstBlacklist() {
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}
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}
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}
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}
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// Detailed Levenshtein test function
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async function testLevenshteinDetailed() {
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const firstname = document.getElementById('testFirstname').value.trim();
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const lastname = document.getElementById('testLastname').value.trim();
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const resultDiv = document.getElementById('testResult');
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if (!firstname || !lastname) {
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showBlacklistMessage('Bitte gib Vorname und Nachname ein', 'error');
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return;
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}
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try {
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const response = await fetch('/api/v1/admin/blacklist/levenshtein-test', {
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method: 'POST',
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headers: {
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'Content-Type': 'application/json'
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},
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body: JSON.stringify({ firstname, lastname, threshold: 0.3 })
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});
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const result = await response.json();
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if (result.success) {
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const data = result.data;
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let html = `
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<div style="background: #f3e5f5; color: #4a148c; padding: 1rem; border-radius: 5px; margin-top: 1rem;">
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<h4>🔍 Detaillierte Levenshtein-Analyse</h4>
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<p><strong>Getesteter Name:</strong> ${data.input.firstname} ${data.input.lastname}</p>
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<p><strong>Schwellenwert:</strong> ${data.threshold}</p>
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<hr style="margin: 1rem 0;">
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`;
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// Show results for each category
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for (const [category, categoryResult] of Object.entries(data.results)) {
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if (categoryResult.hasSimilarTerms && categoryResult.similarTerms.length > 0) {
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html += `
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<div style="margin-bottom: 1rem; padding: 0.5rem; background: #fff3e0; border-left: 4px solid #ff9800; border-radius: 3px;">
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<h5>📁 ${getCategoryDisplayName(category)} (Schwellenwert: ${categoryResult.categoryThreshold})</h5>
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`;
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categoryResult.similarTerms.forEach(term => {
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const similarityPercent = Math.round((1 - term.distance) * 100);
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html += `
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<div style="margin: 0.5rem 0; padding: 0.5rem; background: white; border-radius: 3px;">
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<strong>Begriff:</strong> "${term.term}"<br>
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<strong>Levenshtein-Distanz:</strong> ${term.levenshteinDistance}<br>
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<strong>Normalisierte Distanz:</strong> ${term.distance.toFixed(4)}<br>
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<strong>Ähnlichkeit:</strong> ${similarityPercent}%<br>
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<strong>Match-Typ:</strong> ${term.matchType || 'similar'}
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</div>
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`;
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});
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html += `</div>`;
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}
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}
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// If no matches found
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if (!Object.values(data.results).some(r => r.hasSimilarTerms)) {
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html += `
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<div style="background: #e8f5e8; color: #2e7d32; padding: 1rem; border-radius: 3px;">
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<strong>✅ Keine ähnlichen Begriffe gefunden</strong><br>
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Der Name "${data.input.firstname} ${data.input.lastname}" hat keine ähnlichen Begriffe in der Blacklist.
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</div>
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`;
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}
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html += `</div>`;
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resultDiv.innerHTML = html;
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resultDiv.style.display = 'block';
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} else {
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showBlacklistMessage(result.message || 'Fehler beim Testen', 'error');
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}
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} catch (error) {
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console.error('Error testing Levenshtein:', error);
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showBlacklistMessage('Fehler beim Testen der Levenshtein-Distanz', 'error');
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}
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}
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async function addToBlacklist() {
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async function addToBlacklist() {
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const term = document.getElementById('newTerm').value.trim();
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const term = document.getElementById('newTerm').value.trim();
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const category = document.getElementById('newCategory').value;
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const category = document.getElementById('newCategory').value;
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@@ -866,12 +866,21 @@ router.post('/v1/private/create-time', requireApiKey, async (req, res) => {
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}
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}
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// Zeit mit RFIDUID in die Tabelle einfügen (player_id wird automatisch durch Trigger gesetzt)
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// Finde den Spieler mit dieser RFIDUID
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const playerResult = await pool.query(
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'SELECT id FROM players WHERE rfiduid = $1',
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[rfiduid]
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);
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const player_id = playerResult.rows.length > 0 ? playerResult.rows[0].id : null;
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console.log(`🔍 RFIDUID: ${rfiduid}, Player ID: ${player_id}`);
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// Zeit mit RFIDUID in die Tabelle einfügen
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const result = await pool.query(
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const result = await pool.query(
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`INSERT INTO times (rfiduid, location_id, recorded_time, created_at)
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`INSERT INTO times (rfiduid, location_id, recorded_time, player_id, created_at)
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VALUES ($1, $2, $3, $4)
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VALUES ($1, $2, $3, $4, $5)
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RETURNING id, player_id, created_at`,
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RETURNING id, player_id, created_at`,
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[rfiduid, location_id, recorded_time, new Date()]
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[rfiduid, location_id, recorded_time, player_id, new Date()]
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);
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);
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// Achievement-Überprüfung nach Zeit-Eingabe (JavaScript)
|
// Achievement-Überprüfung nach Zeit-Eingabe (JavaScript)
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@@ -905,10 +914,20 @@ router.post('/v1/private/create-time', requireApiKey, async (req, res) => {
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|
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const rank = rankResult.rows[0].rank;
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const rank = rankResult.rows[0].rank;
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|
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// Hole Spielerdaten für WebSocket-Event
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const playerResult = await pool.query(
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|
`SELECT firstname, lastname FROM players WHERE id = $1`,
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|
[result.rows[0].player_id]
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|
);
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|
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const player = playerResult.rows[0];
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const playerName = player ? `${player.firstname} ${player.lastname}` : 'Unbekannter Spieler';
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|
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// Sende WebSocket-Event an alle verbundenen Clients
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// Sende WebSocket-Event an alle verbundenen Clients
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io.emit('newTime', {
|
io.emit('newTime', {
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id: result.rows[0].id,
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id: result.rows[0].id,
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player_id: result.rows[0].player_id,
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player_id: result.rows[0].player_id,
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player_name: playerName,
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rfiduid: rfiduid,
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rfiduid: rfiduid,
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location_name: location.name,
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location_name: location.name,
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recorded_time: recorded_time,
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recorded_time: recorded_time,
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258
terode",
Normal file
258
terode",
Normal file
@@ -0,0 +1,258 @@
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|
|
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|
SSUUMMMMAARRYY OOFF LLEESSSS CCOOMMMMAANNDDSS
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|
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|
Commands marked with * may be preceded by a number, _N.
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|
Notes in parentheses indicate the behavior if _N is given.
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|
A key preceded by a caret indicates the Ctrl key; thus ^K is ctrl-K.
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|
|
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|
h H Display this help.
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|
q :q Q :Q ZZ Exit.
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|
---------------------------------------------------------------------------
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|
|
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|
MMOOVVIINNGG
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|
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|
e ^E j ^N CR * Forward one line (or _N lines).
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|
y ^Y k ^K ^P * Backward one line (or _N lines).
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|
f ^F ^V SPACE * Forward one window (or _N lines).
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|
b ^B ESC-v * Backward one window (or _N lines).
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|
z * Forward one window (and set window to _N).
|
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|
w * Backward one window (and set window to _N).
|
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|
ESC-SPACE * Forward one window, but don't stop at end-of-file.
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|
d ^D * Forward one half-window (and set half-window to _N).
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|
u ^U * Backward one half-window (and set half-window to _N).
|
||||||
|
ESC-) RightArrow * Right one half screen width (or _N positions).
|
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|
ESC-( LeftArrow * Left one half screen width (or _N positions).
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|
ESC-} ^RightArrow Right to last column displayed.
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||||||
|
ESC-{ ^LeftArrow Left to first column.
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|
F Forward forever; like "tail -f".
|
||||||
|
ESC-F Like F but stop when search pattern is found.
|
||||||
|
r ^R ^L Repaint screen.
|
||||||
|
R Repaint screen, discarding buffered input.
|
||||||
|
---------------------------------------------------
|
||||||
|
Default "window" is the screen height.
|
||||||
|
Default "half-window" is half of the screen height.
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
SSEEAARRCCHHIINNGG
|
||||||
|
|
||||||
|
/_p_a_t_t_e_r_n * Search forward for (_N-th) matching line.
|
||||||
|
?_p_a_t_t_e_r_n * Search backward for (_N-th) matching line.
|
||||||
|
n * Repeat previous search (for _N-th occurrence).
|
||||||
|
N * Repeat previous search in reverse direction.
|
||||||
|
ESC-n * Repeat previous search, spanning files.
|
||||||
|
ESC-N * Repeat previous search, reverse dir. & spanning files.
|
||||||
|
ESC-u Undo (toggle) search highlighting.
|
||||||
|
ESC-U Clear search highlighting.
|
||||||
|
&_p_a_t_t_e_r_n * Display only matching lines.
|
||||||
|
---------------------------------------------------
|
||||||
|
A search pattern may begin with one or more of:
|
||||||
|
^N or ! Search for NON-matching lines.
|
||||||
|
^E or * Search multiple files (pass thru END OF FILE).
|
||||||
|
^F or @ Start search at FIRST file (for /) or last file (for ?).
|
||||||
|
^K Highlight matches, but don't move (KEEP position).
|
||||||
|
^R Don't use REGULAR EXPRESSIONS.
|
||||||
|
^W WRAP search if no match found.
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
JJUUMMPPIINNGG
|
||||||
|
|
||||||
|
g < ESC-< * Go to first line in file (or line _N).
|
||||||
|
G > ESC-> * Go to last line in file (or line _N).
|
||||||
|
p % * Go to beginning of file (or _N percent into file).
|
||||||
|
t * Go to the (_N-th) next tag.
|
||||||
|
T * Go to the (_N-th) previous tag.
|
||||||
|
{ ( [ * Find close bracket } ) ].
|
||||||
|
} ) ] * Find open bracket { ( [.
|
||||||
|
ESC-^F _<_c_1_> _<_c_2_> * Find close bracket _<_c_2_>.
|
||||||
|
ESC-^B _<_c_1_> _<_c_2_> * Find open bracket _<_c_1_>.
|
||||||
|
---------------------------------------------------
|
||||||
|
Each "find close bracket" command goes forward to the close bracket
|
||||||
|
matching the (_N-th) open bracket in the top line.
|
||||||
|
Each "find open bracket" command goes backward to the open bracket
|
||||||
|
matching the (_N-th) close bracket in the bottom line.
|
||||||
|
|
||||||
|
m_<_l_e_t_t_e_r_> Mark the current top line with <letter>.
|
||||||
|
M_<_l_e_t_t_e_r_> Mark the current bottom line with <letter>.
|
||||||
|
'_<_l_e_t_t_e_r_> Go to a previously marked position.
|
||||||
|
'' Go to the previous position.
|
||||||
|
^X^X Same as '.
|
||||||
|
ESC-M_<_l_e_t_t_e_r_> Clear a mark.
|
||||||
|
---------------------------------------------------
|
||||||
|
A mark is any upper-case or lower-case letter.
|
||||||
|
Certain marks are predefined:
|
||||||
|
^ means beginning of the file
|
||||||
|
$ means end of the file
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
CCHHAANNGGIINNGG FFIILLEESS
|
||||||
|
|
||||||
|
:e [_f_i_l_e] Examine a new file.
|
||||||
|
^X^V Same as :e.
|
||||||
|
:n * Examine the (_N-th) next file from the command line.
|
||||||
|
:p * Examine the (_N-th) previous file from the command line.
|
||||||
|
:x * Examine the first (or _N-th) file from the command line.
|
||||||
|
:d Delete the current file from the command line list.
|
||||||
|
= ^G :f Print current file name.
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
MMIISSCCEELLLLAANNEEOOUUSS CCOOMMMMAANNDDSS
|
||||||
|
|
||||||
|
-_<_f_l_a_g_> Toggle a command line option [see OPTIONS below].
|
||||||
|
--_<_n_a_m_e_> Toggle a command line option, by name.
|
||||||
|
__<_f_l_a_g_> Display the setting of a command line option.
|
||||||
|
___<_n_a_m_e_> Display the setting of an option, by name.
|
||||||
|
+_c_m_d Execute the less cmd each time a new file is examined.
|
||||||
|
|
||||||
|
!_c_o_m_m_a_n_d Execute the shell command with $SHELL.
|
||||||
|
|XX_c_o_m_m_a_n_d Pipe file between current pos & mark XX to shell command.
|
||||||
|
s _f_i_l_e Save input to a file.
|
||||||
|
v Edit the current file with $VISUAL or $EDITOR.
|
||||||
|
V Print version number of "less".
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
OOPPTTIIOONNSS
|
||||||
|
|
||||||
|
Most options may be changed either on the command line,
|
||||||
|
or from within less by using the - or -- command.
|
||||||
|
Options may be given in one of two forms: either a single
|
||||||
|
character preceded by a -, or a name preceded by --.
|
||||||
|
|
||||||
|
-? ........ --help
|
||||||
|
Display help (from command line).
|
||||||
|
-a ........ --search-skip-screen
|
||||||
|
Search skips current screen.
|
||||||
|
-A ........ --SEARCH-SKIP-SCREEN
|
||||||
|
Search starts just after target line.
|
||||||
|
-b [_N] .... --buffers=[_N]
|
||||||
|
Number of buffers.
|
||||||
|
-B ........ --auto-buffers
|
||||||
|
Don't automatically allocate buffers for pipes.
|
||||||
|
-c ........ --clear-screen
|
||||||
|
Repaint by clearing rather than scrolling.
|
||||||
|
-d ........ --dumb
|
||||||
|
Dumb terminal.
|
||||||
|
-D xx_c_o_l_o_r . --color=xx_c_o_l_o_r
|
||||||
|
Set screen colors.
|
||||||
|
-e -E .... --quit-at-eof --QUIT-AT-EOF
|
||||||
|
Quit at end of file.
|
||||||
|
-f ........ --force
|
||||||
|
Force open non-regular files.
|
||||||
|
-F ........ --quit-if-one-screen
|
||||||
|
Quit if entire file fits on first screen.
|
||||||
|
-g ........ --hilite-search
|
||||||
|
Highlight only last match for searches.
|
||||||
|
-G ........ --HILITE-SEARCH
|
||||||
|
Don't highlight any matches for searches.
|
||||||
|
-h [_N] .... --max-back-scroll=[_N]
|
||||||
|
Backward scroll limit.
|
||||||
|
-i ........ --ignore-case
|
||||||
|
Ignore case in searches that do not contain uppercase.
|
||||||
|
-I ........ --IGNORE-CASE
|
||||||
|
Ignore case in all searches.
|
||||||
|
-j [_N] .... --jump-target=[_N]
|
||||||
|
Screen position of target lines.
|
||||||
|
-J ........ --status-column
|
||||||
|
Display a status column at left edge of screen.
|
||||||
|
-k [_f_i_l_e] . --lesskey-file=[_f_i_l_e]
|
||||||
|
Use a lesskey file.
|
||||||
|
-K ........ --quit-on-intr
|
||||||
|
Exit less in response to ctrl-C.
|
||||||
|
-L ........ --no-lessopen
|
||||||
|
Ignore the LESSOPEN environment variable.
|
||||||
|
-m -M .... --long-prompt --LONG-PROMPT
|
||||||
|
Set prompt style.
|
||||||
|
-n -N .... --line-numbers --LINE-NUMBERS
|
||||||
|
Don't use line numbers.
|
||||||
|
-o [_f_i_l_e] . --log-file=[_f_i_l_e]
|
||||||
|
Copy to log file (standard input only).
|
||||||
|
-O [_f_i_l_e] . --LOG-FILE=[_f_i_l_e]
|
||||||
|
Copy to log file (unconditionally overwrite).
|
||||||
|
-p [_p_a_t_t_e_r_n] --pattern=[_p_a_t_t_e_r_n]
|
||||||
|
Start at pattern (from command line).
|
||||||
|
-P [_p_r_o_m_p_t] --prompt=[_p_r_o_m_p_t]
|
||||||
|
Define new prompt.
|
||||||
|
-q -Q .... --quiet --QUIET --silent --SILENT
|
||||||
|
Quiet the terminal bell.
|
||||||
|
-r -R .... --raw-control-chars --RAW-CONTROL-CHARS
|
||||||
|
Output "raw" control characters.
|
||||||
|
-s ........ --squeeze-blank-lines
|
||||||
|
Squeeze multiple blank lines.
|
||||||
|
-S ........ --chop-long-lines
|
||||||
|
Chop (truncate) long lines rather than wrapping.
|
||||||
|
-t [_t_a_g] .. --tag=[_t_a_g]
|
||||||
|
Find a tag.
|
||||||
|
-T [_t_a_g_s_f_i_l_e] --tag-file=[_t_a_g_s_f_i_l_e]
|
||||||
|
Use an alternate tags file.
|
||||||
|
-u -U .... --underline-special --UNDERLINE-SPECIAL
|
||||||
|
Change handling of backspaces.
|
||||||
|
-V ........ --version
|
||||||
|
Display the version number of "less".
|
||||||
|
-w ........ --hilite-unread
|
||||||
|
Highlight first new line after forward-screen.
|
||||||
|
-W ........ --HILITE-UNREAD
|
||||||
|
Highlight first new line after any forward movement.
|
||||||
|
-x [_N[,...]] --tabs=[_N[,...]]
|
||||||
|
Set tab stops.
|
||||||
|
-X ........ --no-init
|
||||||
|
Don't use termcap init/deinit strings.
|
||||||
|
-y [_N] .... --max-forw-scroll=[_N]
|
||||||
|
Forward scroll limit.
|
||||||
|
-z [_N] .... --window=[_N]
|
||||||
|
Set size of window.
|
||||||
|
-" [_c[_c]] . --quotes=[_c[_c]]
|
||||||
|
Set shell quote characters.
|
||||||
|
-~ ........ --tilde
|
||||||
|
Don't display tildes after end of file.
|
||||||
|
-# [_N] .... --shift=[_N]
|
||||||
|
Set horizontal scroll amount (0 = one half screen width).
|
||||||
|
--file-size
|
||||||
|
Automatically determine the size of the input file.
|
||||||
|
--follow-name
|
||||||
|
The F command changes files if the input file is renamed.
|
||||||
|
--incsearch
|
||||||
|
Search file as each pattern character is typed in.
|
||||||
|
--line-num-width=N
|
||||||
|
Set the width of the -N line number field to N characters.
|
||||||
|
--mouse
|
||||||
|
Enable mouse input.
|
||||||
|
--no-keypad
|
||||||
|
Don't send termcap keypad init/deinit strings.
|
||||||
|
--no-histdups
|
||||||
|
Remove duplicates from command history.
|
||||||
|
--rscroll=C
|
||||||
|
Set the character used to mark truncated lines.
|
||||||
|
--save-marks
|
||||||
|
Retain marks across invocations of less.
|
||||||
|
--status-col-width=N
|
||||||
|
Set the width of the -J status column to N characters.
|
||||||
|
--use-backslash
|
||||||
|
Subsequent options use backslash as escape char.
|
||||||
|
--use-color
|
||||||
|
Enables colored text.
|
||||||
|
--wheel-lines=N
|
||||||
|
Each click of the mouse wheel moves N lines.
|
||||||
|
|
||||||
|
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
LLIINNEE EEDDIITTIINNGG
|
||||||
|
|
||||||
|
These keys can be used to edit text being entered
|
||||||
|
on the "command line" at the bottom of the screen.
|
||||||
|
|
||||||
|
RightArrow ..................... ESC-l ... Move cursor right one character.
|
||||||
|
LeftArrow ...................... ESC-h ... Move cursor left one character.
|
||||||
|
ctrl-RightArrow ESC-RightArrow ESC-w ... Move cursor right one word.
|
||||||
|
ctrl-LeftArrow ESC-LeftArrow ESC-b ... Move cursor left one word.
|
||||||
|
HOME ........................... ESC-0 ... Move cursor to start of line.
|
||||||
|
END ............................ ESC-$ ... Move cursor to end of line.
|
||||||
|
BACKSPACE ................................ Delete char to left of cursor.
|
||||||
|
DELETE ......................... ESC-x ... Delete char under cursor.
|
||||||
|
ctrl-BACKSPACE ESC-BACKSPACE ........... Delete word to left of cursor.
|
||||||
|
ctrl-DELETE .... ESC-DELETE .... ESC-X ... Delete word under cursor.
|
||||||
|
ctrl-U ......... ESC (MS-DOS only) ....... Delete entire line.
|
||||||
|
UpArrow ........................ ESC-k ... Retrieve previous command line.
|
||||||
|
DownArrow ...................... ESC-j ... Retrieve next command line.
|
||||||
|
TAB ...................................... Complete filename & cycle.
|
||||||
|
SHIFT-TAB ...................... ESC-TAB Complete filename & reverse cycle.
|
||||||
|
ctrl-L ................................... Complete filename, list all.
|
||||||
Reference in New Issue
Block a user