Komplettes AdivmentSystem überarbeitet!
This commit is contained in:
50
scripts/test-achievements.js
Normal file
50
scripts/test-achievements.js
Normal file
@@ -0,0 +1,50 @@
|
||||
/**
|
||||
* Test Script für das JavaScript Achievement System
|
||||
*
|
||||
* Testet die Achievement-Logik ohne auf 19:00 Uhr zu warten
|
||||
*/
|
||||
|
||||
const AchievementSystem = require('../lib/achievementSystem');
|
||||
require('dotenv').config();
|
||||
|
||||
async function testAchievementSystem() {
|
||||
console.log('🧪 Starte Achievement-System Test...\n');
|
||||
|
||||
try {
|
||||
const achievementSystem = new AchievementSystem();
|
||||
|
||||
// Lade Achievements
|
||||
console.log('📋 Lade Achievements...');
|
||||
await achievementSystem.loadAchievements();
|
||||
|
||||
// Führe tägliche Achievement-Prüfung durch
|
||||
console.log('\n🎯 Führe tägliche Achievement-Prüfung durch...');
|
||||
const result = await achievementSystem.runDailyAchievementCheck();
|
||||
|
||||
// Zeige Ergebnisse
|
||||
console.log('\n📊 Test-Ergebnisse:');
|
||||
console.log(` 🏆 ${result.totalNewAchievements} neue Achievements vergeben`);
|
||||
console.log(` 👥 ${result.playerAchievements.length} Spieler haben neue Achievements erhalten`);
|
||||
|
||||
if (result.playerAchievements.length > 0) {
|
||||
console.log('\n📋 Neue Achievements im Detail:');
|
||||
result.playerAchievements.forEach(player => {
|
||||
console.log(` 👤 ${player.player}:`);
|
||||
player.achievements.forEach(achievement => {
|
||||
console.log(` ${achievement.icon} ${achievement.name} (+${achievement.points} Punkte)`);
|
||||
});
|
||||
});
|
||||
} else {
|
||||
console.log('\nℹ️ Keine neuen Achievements vergeben');
|
||||
}
|
||||
|
||||
console.log('\n✅ Test erfolgreich abgeschlossen!');
|
||||
|
||||
} catch (error) {
|
||||
console.error('❌ Test fehlgeschlagen:', error);
|
||||
process.exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
// Führe Test aus
|
||||
testAchievementSystem();
|
||||
Reference in New Issue
Block a user